Deliver a release-ready mix using Mastering Assistant.Use a complete set of spatial audio authoring tools that provide everything you need to mix and export your music for Dolby Atmos.Logic Pro includes a massive collection of instruments, effects, loops and samples, providing a complete toolkit to create amazing-sounding music. But right now I’m much more curious about what the next Cubasis update will be like.Logic Pro for Mac is a complete collection of sophisticated creative tools for professional songwriting, beat making, editing, and mixing, built around a modern interface that’s designed to get results quickly and also deliver more power whenever it’s needed. I’m definitely gonna see where it goes, and I hope for the best, even though I don’t use it because I know lots of others do. However I still have some hope that things will be implemented over time that will entice me back to subscribing. Not to say Logic isn’t but there seems to be much more community engagement from Steinberg. The UI is more intuitive for me and it does all I need - for the most part - and seems to be actively supported. Makes me glad I canceled my sub and am no longer paying for it. 5 months in with almost nothing new to show for it is kinda crazy, especially when you think of UI complaints that have been listed, bugs, AU issues, missing features (or features that haven’t been implemented yet), only 1 sample pack, etc. Right now I'm working on a structuring out a Jersey Club beat, and after that will be a Glitch/IDM beat. Meanwhile I'm getting a hang of my workflow in Koala Sampler and forming an EP in that! And if I need to produce more sonically complex genres, I have AUM and NS2. Right now I'm working on a structuring out a Jersey Club beat, and after that will be a Glitch/IDM said: But with some 3rd party plugins not working with it, and the lack of the aforementioned features, and lack of new sample packs, I'm still waiting to resubscribe.Īpple makes so much money already that it seems a simple $5/month sub is a drop in the bucket to them, and it still seems like they went "okay, here's Logic on iPad, are you finally happy yet?" I was one of the main "defenders" of LP4i's subscription model, and yes it's still a massively capable app so I'm not knocking it. One of my mates from EDM group Sash! even sent me their Logic presets for the multisampler! I was like "Yep, I'm ready to produce in Logic." And yeah, this update was a maintenance update, which is nice, but where is full Alchemy, full access to the multisampler, Flex Pitch, etc? Me I figured once LP4i was updated I'd resub. Whatever framework they used to build the built-in plugins is clearly in need of major updates, so fingers crossed that we’re seeing some growing pains with that framework and we’ll see some benefits soon with 1.1 It would make sense to me if these bugs are related to a UI framework Apple is using in Logic. I haven’t really heard reports of AUv3’s going haywire in similar ways in iPadOS 17. Hopefully those updates set the stage for Logic 1.1, now that some bugs are ironed out. It’s been widely speculated by now, but clearly there have been updates in libraries that interact with Logic. It’s interesting that the Alchemy bug was triggered by iPadOS 17 but fixed by a patch to Logic rather than a patch to iPadOS 17. I guess it'll be with 1.1 we might get some feature updates while the last point updates will mostly be bug-fixes.īut at least we got an 'update' (or rather a bug-fix) Logic for Mac has not yet been update to include sample Alchemy and Beat Cutter so projects using those will not work in the Mac version of Logic and some of the sound packs present for the iPad Logic are not present on desktop Logic. It only mentions the transform pad in Alchemy but apparently they also fixed some other issues with ES2 which could dive when rapidly tweaking the pulse-width, that bug is also 'gone' and I can no longer provoke the crash.īoth Alchemy and ES2 crashed with similar entries in the crash-logs related to SwiftUI.
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